5/24/2023 0 Comments War robots hack .orgHawk armed with dual Avalanches and two of Arthur's shields as seen in a 2021 skirmish Animation Images may have been resized to fit in the page. New crossover event skin: Papamobile Hawk Reflector shield only activates when Hawk reaches a steady altitude These are the additional damages per particle based on the tier and level of each weapon equipped on the Hawk.Ībility damage to standard robots: 100% → 50% Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one small burst of the ability. Damage stats above exclude ability damage (eg. For damage modifiers, view the next section for damage against normal robots, the damage is 50% (halved).ġ. This means that these are the stats when a Hawk equipped with no weapons is firing at a Titan. Note: Stats in the table below are base stats applied to Titans. NOTE: base level starts at level 1 cost is.It can dominate in the lower leagues, and is a significant threat in the middle and higher leagues. It is nicknamed the titan slayer due to the amount of damage it deals with its ability to titans. Hawk is best used to ambush targets while in flight using its built-in weapon then returning to safety. Shieldbreaker, Quantum Radar and Death Mark are great for allowing the Hawk to perform hit-and-run tactics. Advanced Repair Unit, Cloaking Unit, and Phase Shift are good options for increasing the Hawk's survival time by either allowing it to repair most damage sustained or by allowing it to completely evade being targeted. Heavy Armor Kit and Overdrive Unit are good passive modules since the former allows the Hawk to take some damage and the latter allows an immense damage boost when its threshold is activated. It is recommended to place higher Tier weapons on the Hawk as the higher the Tier, the more powerful the built-in beam will be. The Hawk is not great at sustained brawling since it has relatively low durability. The Hawk is not as effective against robots as the Hawk's built-in laser cannon deals only 50% damage. Hawk's built-in weapon partially bypasses both Titan and bot damage resistances making it extremely effective against Titans that rely on defense points (resistance), such as the Ao Ming, Minos, and Kid. It is not good at sustained fighting at close range due to its low durability. The Hawk excels as an ambusher and mid-range support robot due to its two heavy and two light weapon mounts and its built-in weapon. It has an 18 second cooldown period which can be started earlier by disengaging flight. However, when attacking bots the Hawk's laser cannon deals 50% of the damage it does compared to a Titan.įlight can be disengaged at any time by pressing the ability button again. The laser cannon has 77% Defense Mitigation at base level which is increased by levelling up the Hawk. The built-in laser cannon fires 80 particles in 8 seconds, with each particle dealing 1004 damage. The built-in laser cannon has a 500m range and deals a modifiable amount of damage depending on what weapons are mounted on the Hawk accordingly by this table. When the Hawk activates its Transform ability, it rises up into the air, activates its Reflector shield, gets a speed boost, and opens the front of its torso to reveal its built-in weapon-a huge laser cannon. The Hawk is unofficially classed as a heavy robot by wiki criteria, with 2 light and 2 heavy hardpoints.
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